This Modder Converted a Virtual Boy Into a Handheld Console

Shank Mods used a real motherboard to build what is likely the world’s first Virtual Boy handheld console.

We’re lucky to have access to several high-quality virtual reality (VR) headsets today. But there were several attempts at VR in the past. A handful of rather gimmicky VR systems were setup in malls and video arcades, but Nintendo’s Virtual Boy was the first console capable of displaying stereoscopic 3D graphics. It was also a massive flop. Nintendo only sold 770,000 Virtual Boy units, compared to more than 32 million units for the Nintendo 64 that hit the market just a year later. Despite their rarity, Shank Mods managed to get a broken Virtual Boy motherboard. He used that to build what is likely the world’s first Virtual Boy handheld console.

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The most overused game graphic you never noticed | Texture Archaeology

The exact same brick texture is in dozens of Nintendo 64 and PlayStation games. From Super Mario 64, Banjo-Kazooie, and Final Fantasy 7, to Turok, Conker, and Mortal Kombat 3.

“cobble_stone” is the most overused game graphic you never noticed. Why were competing studios sharing the same graphics? ‘Texture Archaeology’ gives us the answer. The cartoonish, magical imagery from your childhood is a lot more realistic than you once thought.

This is Grand Theft Auto as made by AI

Called GAN Theft Auto, this is GTA V as you have never seen it before.

Artificial intelligence figures prominently in a wide swath of games, mostly in the way NPCs react to situations. But AI is capable of much more than having a character duck behind a corner during a shootout and, going in a completely different direction, a couple of AI researchers tapped into Nvidia’s GameGAN neural network to create GAN Theft Auto—an entirely AI-generated version of Grand Theft Auto V. The result is pretty remarkable.

The playable demo consists of driving down a short stretch of highway in GTA V. From a modern graphics standpoint, it is not what you would expect—the scene is highly pixelated, and even after upsampling the output, there is still a haze, as if playing GTA V in a dream state.

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Tesla flexes its overkill infotainment system by running “Cyberpunk 2077” at 60 fps

When Tesla formally announced the Model S Plaid in its Q4 and FY 2020 Update Letter, the company was quick to point out that company’s new flagship sedan would feature a 10-teraflop infotainment system. Musk even went on to say later that the new Model S and Model X’s infotainment system would be powerful enough to run PS5-level games. 

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3D Printed Joystick Using Spherical Flexure Joint

One of the many advancements brought about by 3D printing is the rapid development of compliant mechanisms and flexure joints. One such example is [jicerr]’s joystick, which uses a pair of spherical flexure joints recently developed by researchers from Delft University of Technology in the Netherlands, See the videos after the break.

Both flexure joint designs make use of tetrahedron-shaped elements, allowing an object to pivot around a fixed point in space like a ball-and-socket joint. One of the joints, named Tetra 2, is perfect for printing on a standard FDM printer, and the 3D files were uploaded to Thingiverse by [Jelle_Rommers], one of the researchers. [jicerr] took the design and created a base to mount an HMC5883 3-axis magnetometer a short distance from the focal point, which senses the rotation of a small magnet at the focal point. An Arduino takes the output from the magnetometer, does the necessary calculation, and interfaces to a PC as a joystick. Demonstrates this by using it to rotate and pan the design in Solidworks. One thing to keep in mind with this design is that it needs a fixed base to prevent it from moving around. It should also be possible to integrate the design directly into the housing of a controller.

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Make an Arduino Soccer game

Hi Creators, Here I will show How to make Arduino soccer game which is one of best arduino projects 2020 you can make and have lots of fun with this interactive project with your family and friends.

How Arduino Soccer game Works?

  • This soccer game requires two players and here only penalty part is possible to play i’e penalty soccer game in short
  • One player controls the ball thrown towards Goalkeeper Player two controls Goalkeeper movements
  • When the ball is thrown towards goalkeeper, other player has to avoid ball inside post my moving the keeper in left and right directions

This project is made using from almost recycle materials for frame parts, we can call it as our own mini football ground. which is portable, So at first we will gather all the materials need to make this project

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