The Piano Metronome is key to keeping the beat

In the world of music, being able to keep time accurately is vital when playing a piece, as even small deviations in timing can cause the notes played to sound “off.” Ordinarily a device called a metronome is used to provide consistent ticks that the musician can use, but most are not that visually interesting. This is what inspired ChristineNZ over on Instructables to create her own metronome that uses an Arduino Uno to both show the beat and produce a small noise. 

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‘Hey Google, piss off the neighbors’ – A mad genius built a ‘TallyWhacker’ that noisily activates via Google Assistant command

Do you recall when you were a kid, and there was nothing quite so fascinating as an old-fashioned spring doorstop? You know, the kind that goes “sproi-oi-oi-oing” with any errant tap? A Reddit apartment dweller, having presumably endured one late-night Riverdance rehearsal too many, decided to weaponize this experience.

He attached said sproinger to an activation arm, mounted it to the ceiling, and powered it with an Arduino microcontroller to give it voice activation powers via Google Assistant. Now with the voice command “hey Google, turn on the TallyWhacker,” the arm bar rolls, the tally is thusly whacked, and the upstairs neighbor presumably begins drafting an email to the landlord. To add a bit more fun to the process, the arm bar will oscillate randomly for between five and thirty seconds.

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The 4-20 MA Current Loop

The I/O capabilities built into most microcontrollers make it easy to measure the analog world. Say you want to build a data logger for temperature. All you need to do is get some kind of sensor that has a linear voltage output that represents the temperature range you need to monitor — zero to five volts representing 0° to 100°C, perhaps. Hook the sensor up to and analog input, whip up a little code, and you’re done. Easy stuff.

Now put a twist on it: you need to mount the sensor far from the microcontroller. The longer your wires, the bigger the voltage drop will be, until eventually your five-volt swing representing a 100° range is more like a one-volt swing. Plus your long sensor leads will act like a nice antenna to pick up all kinds of noise that’ll make digging a usable voltage signal off the line all the harder.

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Make an Arduino Soccer game

Hi Creators, Here I will show How to make Arduino soccer game which is one of best arduino projects 2020 you can make and have lots of fun with this interactive project with your family and friends.

How Arduino Soccer game Works?

  • This soccer game requires two players and here only penalty part is possible to play i’e penalty soccer game in short
  • One player controls the ball thrown towards Goalkeeper Player two controls Goalkeeper movements
  • When the ball is thrown towards goalkeeper, other player has to avoid ball inside post my moving the keeper in left and right directions

This project is made using from almost recycle materials for frame parts, we can call it as our own mini football ground. which is portable, So at first we will gather all the materials need to make this project

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NeoPill is the NeoPixel Emulator You’ve Always Wanted.

NeoPixels and other addressable LED strings are a technology that have made vibrant, glowing LED projects accessible to all. Of course, it’s nice to be able to simulate your new glowy project in software before you actually set up your LED strings in practice. [Randy Elwin]’s NeoPill simulator can help with that!

The NeoPill consists of an STM32F103 development board, into which one simply hooks up a NeoPixel data line. The microcontroller then decodes the data using a combination of its onboard timers and SPI hardware. This data is then passed to a PC over the onboard USB serial connection, where it’s decoded by a custom Python app. The app takes the data and displays the pixels on screen, so you can verify they operate as expected before you hook up a single real LED.

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This low-cost motion control rig helps capture high-quality shots

Being a camera operator is tough. Having to move the camera and maintain a smooth motion can be tricky, and the speed at which it’s done is never consistent. That’s what prompted Andy to create his own motorized robotic camera rig that can move in up to four different axes simultaneously. The camera gets attached to a standard mounting plate and then placed into the gimbal. The gimbal is able to both pitch the camera up (rotate around the X axis) and rotate it side to side (called ‘yaw’ or Z-axis rotation). In order to prevent a bunch of wires from tangling around each other while spinning, each rotational axis uses a slipring to transfer electrical power and signals continuously. 

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Cool Way to Count the Euro Coins!

This is a cool way to count coins. It’s a scale that, with the help of Arduino, a display and a push button, can count the amount of Euros coins on the plate. At the beginning, you need to calibrate the scale by pressing the button with the empty plate, and then with four coins of two Euros. You just need to follow the instructions on the display, and, at the end of the process, you will have the value in Euros of the coins. This was possible because each coin has a specific weight. Such weight never changes, and as long as you follow the instructions, all will be very accurate.

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