Did Nintendo really forget to Optimize Super Mario 64 ? | MVG

A recent discovery from the N64 Super Mario 64 De-Compilation Project appears to show that Super Mario 64 USA release for the Nintendo 64 was not optimized and was released as a debug version. However things are not that cut and dry. In this episode we take a deep dive in to what went on with development of Nintendo 64 games in 1996 and how this theory may not be accurate.

I made GameCube Joy-Cons

You’ve seen all the fake GameCube Joycon Renders. I decided to make real ones. This video was several months of assembly and several months of editing. Hope you enjoy it. These JoyCons are real, but they are not for sale. They were a pain to make, and I will not be making another set.

I Made a GIANT NES Console and Put a Mechanical Wooden NES Game Inside | Woodworking Projects

I made a GIANT NES Console out of wood and turned the classic Duck Hunt game into a wooden playable version of the game. The game can be played using mechanical levers and weights. This woodworking project was an engineering marvel and success that I am super proud of. On this episode this episode will show you how the game is played and how it was engineered and designed.

Guy Builds an N64 With Dual Flamethrowers Because Why Not?

Looking for the ideal accessory to go with the blinding rage after being struck by a blue shell right before crossing the finish line in Mario Kart 64? Well, we’ve found the perfect thing.

Created by retro gaming YouTuber BitHead1000, this one of a kind N64 mod includes a custom-built metal shell, rotating 3D metal N64 logo, and—I can’t stress this enough—two fully functional flamethrowers.